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D&D 5th Edition

Compendium

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Blood Hawk

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Taking its name from its crimson feathers and aggressive nature, the blood hawk fearlessly attacks almost any animal, stabbing it with its daggerlike beak. Blood hawks flock together in large numbers, attacking as a pack to take down prey.

Traits

Keen Sight: The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics: The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

BeakMelee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Attributes

Blood Hawk

Small beast, Unaligned
  • Armor Class 12
  • Hit Points 7 (2d6)
  • Speed 10 ft., fly 60 ft.
STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
5 (-3)
  • Skills Perception +4
  • Senses passive Perception 14
  • Challenge 1/8 (25 XP)
  • Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions


  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d4 + 2) piercing damage.